It seems we always exceed even our own expectations-after a lot of hard work, though!
I believe the adventure game genre will never die any more than any type of storytelling would ever die.
Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well.
I am most proud of the development of the characters as personalities that game players could relate to and care about.
I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980.
I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so personally involved.
My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore.
If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out.
King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players.